Large City: Slæ̈rn Jïtávo-ta

Slæ̈rn Jïtávo-ta

Slæ̈rn Jïtávo-ta
Example Gnoll architecture.
StatePelala
ProvenceNgelágemim Principality
RegionKtöl-awiu Savannah
Founded1358
Community LeaderLord Dhighohz
Area67 km2 (26 mi2)
Average Yearly Temp3°C (37°F)
Average Elevation1210 m (3969 ft)
Average Yearly Precipitation234 cm/y (92 in/y)
Population15957
Population Density238 people per km2 (613 people per mi2)
Town AuraTransmutation
Naming
Native nameSlæ̈rn Jïtávo-ta
Pronunciation/nalf/ /ta/
Direct Translation[wild] [bucket]
Translation[Not Yet Translated]

Slæ̈rn Jïtávo-ta (/nalf/ /ta/ [wild] [bucket]) is a temperate Large City located in the Ngelágemim Principality of the Pelala.

The name Slæ̈rn Jïtávo-ta is derived from the Sylvin language, as Slæ̈rn Jïtávo-ta was founded by Grovgez, who was culturaly Gnoll.

Climate

Slæ̈rn Jïtávo-ta has a yearly average temperature of 3°C (37°F), with its average temperature during the summer being a cold 10°C (50°F) and its average temperature during the winter being a freezing -4°C (25°F). Slæ̈rn Jïtávo-ta receives an average of 234 cm/y (92 in/y) of precipitation, most of which comes in the form of snow during the brutaly long winter months. Slæ̈rn Jïtávo-ta covers an area of nearly 67 km2 (26 mi2), and an average elevation of 1210 m (3969 ft) above sea level.

Overview

Slæ̈rn Jïtávo-ta was founded durring the late 15th century in summer of the year 1358, by Grovgez. The establishment of Slæ̈rn Jïtávo-ta was plagued by a lack of willing colonists. After attempts to pay people to resettle failed Grovgez struck deals with nearby nations and communities to establish Slæ̈rn Jïtávo-ta as a prison colony.

Slæ̈rn Jïtávo-ta was built using the conventions of Gnoll durring the late 15th century. Naturaly, all settlmentss have their own look to them, and Slæ̈rn Jïtávo-ta is no diffrent. The city's buildings feature plaster covered brickwork used to form structures with an emphasis on symmetry, proportion, geometry and the regularity of parts. Orderly arrangements of columns, pilasters and lintels, as well as the use of semicircular arches, hemispherical domes, niches and aediculae can be found everywhere such that only size of building and yard can be used to measure the general prosparity of a given building's owners due to a general wealthy feeling the style gives off.

Slæ̈rn Jïtávo-ta is buildings are arranged arround a network of broad baked earthen streets which form a grid, where each square verries in size given the proximity of the paralell streets forming each section. The ocasional smaller square has been used to construct a park, plaza, and other communal structures. The city posesses a fortified albit thin wall of querried stone. This wall posesses most of the features of a castle wall, though it is constructed from cheeper inferior stone. It would pose a minor chalange for an attacking army, though it's clear the wall's true purpose is to crush the hopes of bandits and marauders. Unfortuantly, these failry decent fortifications are in extreem disrepair, so much so that one cannot tell if they are decaying from a lack of mantance or damage incured.

A look around Slæ̈rn Jïtávo-ta gives you an uneasy feeling. Everything is just a little too worn down, a little too dirty, or both. No one makes eye contact. Kids play quietly, but happily. Occasionally a passerby glances at you out of the corner of their eye, staring just long enough for it to be uncomfortable. A second look around Slæ̈rn Jïtávo-ta makes it abundantly clear the city suffered something horrible some time ago. It's as if the town itself is depressed. Smiles are few, cheer is nowhere to be had.

Civic Infrastructure

Slæ̈rn Jïtávo-ta possesses a city-wide Aethary Link which provides Aethary access anywhere within its metropolitan. This allows citizens who can afford the relevant devices access in their places of work, and rarely homes.

Slæ̈rn Jïtávo-ta has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Slæ̈rn Jïtávo-ta has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Slæ̈rn Jïtávo-ta. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Slæ̈rn Jïtávo-ta's parks.

Slæ̈rn Jïtávo-ta has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Slæ̈rn Jïtávo-ta.

Slæ̈rn Jïtávo-ta has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Slæ̈rn Jïtávo-ta has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Slæ̈rn Jïtávo-ta has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Slæ̈rn Jïtávo-ta has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Slæ̈rn Jïtávo-ta has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Slæ̈rn Jïtávo-ta has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Slæ̈rn Jïtávo-ta has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Slæ̈rn Jïtávo-ta's public wards, blessings, and other arcane systems.

Slæ̈rn Jïtávo-ta has an Arcane Academy which provides higher education in the arcane sciences.

Slæ̈rn Jïtávo-ta possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Slæ̈rn Jïtávo-ta's grid is powered by a direct leyline tap.

Slæ̈rn Jïtávo-ta's old civil lighting system was converted to Galvanic Lamps recently, and expanded to provide nighttime illumination to all city streets.

Slæ̈rn Jïtávo-ta has a first rate hospital which caters to anyone in need of long term medical care.

Slæ̈rn Jïtávo-ta has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. While not open to the public, the librarians and scholars employed by the library will assist anyone with their research needs, and wealthy individuals can purchase membership to access the library's materials themselves. In spite of being generally closed to the public, the library has a room with several Aether Linked devices available to the public during business hours.

Slæ̈rn Jïtávo-ta has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Slæ̈rn Jïtávo-ta's natural decorations nor waterways.

Slæ̈rn Jïtávo-ta has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Slæ̈rn Jïtávo-ta has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Slæ̈rn Jïtávo-ta has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Cultural Notes

While Slæ̈rn Jïtávo-ta might ostensibly be ruled by some other power, real control lies with the senior members of the local craft and labor guilds. Their decisions have the practical weight of law, and much of their time and effort is spent squeezing out competitors and parceling out economic opportunities in the community. Some guilds might have little or nothing to do with their original trade, and now exist purely as shells for political influence.

Slæ̈rn Jïtávo-ta's garrison was built using a different architectural style from the rest of the town. The style used is characterized by dynamic designs and complex architectural plan forms; intended to heighten feelings of motion and sensuality, and frequently based on the oval. It made extensive and extreme use of: Grandeur, Contrast, Curves and twists, Rich surface treatments, Gilded statuary, Bright colors, Vividly painted ceilings, Fragmented or deliberately incomplete elements, Large-scale frescoes, Dramatic central projections on an external facade, the use of plaster, stucco, or marble finishing, Illusory effects such as trompe l’oeil, and pear-shaped domes. While beloved by the nobility, the common folk tended to despise the style due to the massive consumption of resources required for even a small building constructed in this style.

Due to the actions of local Kami, summer is long in Slæ̈rn Jïtávo-ta.

The Leshy, Poppy near Slæ̈rn Jïtávo-ta are known to be a mutant strain of the creature.

Slæ̈rn Jïtávo-ta's citizens partake in a curious ritual relating to their local kami. It takes place in autumn and involves sacrificing an animal to channel Augury energies of tier 2 via oath swearing.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 29
  • Farmers: 51
  • Farm Laborer: 69
  • Hunters: 61
  • Milk Maids: 43
  • Ranchers: 19
  • Ranch Hands: 44
  • Shepherds: 40
    • Farmland: 64625 m2
    • Cattle and Similar Creatures: 3989
    • Poultry: 47871
    • Swine: 3191
    • Sheep: 159
    • Goats: 31
    • Horses, Mounts, and Beasts of Burden: 1595

Craftsmen

  • Arms and Toolmakers: 32
  • Blacksmiths: 36
  • Bookbinders: 20
  • Buckle-makers: 20
  • Cabinetmakers: 38
  • Candlemakers: 46
  • Carpenters: 50
  • Clothmakers: 41
  • Coach and Harness Makers: 16
  • Coopers: 44
  • Copper, Brass, Tin, Zinc, and Lead Workers: 21
  • Copyists: 15
  • Cutlers: 13
  • Fabricworkers: 37
  • Farrier: 127
  • Furriers: 10
  • Glassworkers: 55
  • Gunsmiths: 32
  • Harness-Makers: 14
  • Hatters: 29
  • Hosiery Workers: 11
  • Jewelers: 18
  • Leatherwrights: 41
  • Locksmiths: 16
  • Matchstick makers: 24
  • Musical Instrument Makers: 21
  • Painters, Structures and Fixtures: 20
  • Paper Workers: 24
  • Plasterers: 21
  • Pursemakers: 26
  • Roofers: 16
  • Ropemakers: 15
  • Rugmakers: 16
  • Saddlers: 31
  • Scabbardmakers: 32
  • Scalemakers: 16
  • Scientific, Surgical, and Optical Instrument Makers: 10
  • Sculptors, Structures and Fixtures: 15
  • Shoemakers: 15
  • Soap and Tallow Workers: 50
  • Tailors: 86
  • Tanners: 20
  • Upholsterers: 23
  • Watchmakers: 21
  • Weavers: 48
  • Whitesmiths: 12

Merchants

  • Adventuring Goods Retellers: 10
  • Arcana Sellers: 11
  • Beer-Sellers: 20
  • Booksellers: 26
  • Butchers: 37
  • Chandlers: 40
  • Chicken Butchers: 46
  • Entrepreneurs: 16
  • Fine Clothiers: 45
  • Fishmongers: 38
  • Florists: 9
  • Potion Sellers: 27
  • Resellers: 61
  • Spice Merchants: 21
  • Wine-sellers: 29
  • Wheelwright: 24
  • Woodsellers: 15

Service workers

  • Bakers: 75
  • Barbers: 74
  • Coachmen: 23
  • Cooks: 69
  • Doctors: 34
  • Gamekeepers: 24
  • Grooms: 14
  • Hairdressers: 56
  • Healers: 41
  • Housekeepers: 48
  • Housemaids: 75
  • House Stewards: 43
  • Inns: 15
  • Laundry maids: 29
  • Maidservants: 63
  • Nursery Maids: 31
  • Pastrycooks: 48
  • Restaurateur: 61
  • Tavern Keepers: 72

Specialized Laborer

  • Ashworkers: 22
  • Bleachers: 14
  • Chemical Workers: 9
  • Coal Heavers: 33
  • In-Town Couriers: 38
  • Long Haul Couriers: 36
  • Dockyard Workers: 31
  • Gas Workers: 7
  • Hay Merchants: 13
  • Leech Collectors: 39
  • Millers: 40
  • Miners: 35
  • Oilmen and Polishers: 24
  • Postmen: 33
  • Pure Finder: 20
  • Skinners: 43
  • Sugar Refiners: 9
  • Tosher: 23
  • Warehousemen: 51
  • Watercarriers: 32
  • Watermen, Bargemen, etc.: 48

Skilled Laborers

  • Accountants: 20
  • Alchemist: 24
  • Clerk: 31
  • Dentists: 16
  • Educators: 40
  • Engineers: 23
  • Gardeners: 16
  • Mages: 11
  • Plumbers: 16
  • Pharmacist: 19
  • Professors: 6
  • Scientists: 11
  • Wizards: 6

Civil Servants

  • Adventurers: 14
  • Bankers: 23
  • Civil Clerks: 37
  • Civic Iudex: 17
  • Consultants: 10
  • Exorcist: 37
  • Fixers: 20
  • Kami Clerk: 32
  • Landlords: 31
  • Lawyers: 19
  • Legend Keepers: 26
  • Militia Officers: 132
  • Monks, Monastic: 51
  • Monks, Civic: 45
  • Historian, Oral: 37
  • Historian, Textual: 18
  • Policemen, Sheriffs, etc.: 37
  • Priests: 63
  • Rangers: 22
  • Rat Catchers: 24
  • Scholars: 26
  • Spiritualist: 28
  • Slayers: 8
  • Storytellers: 65
  • Military Officers: 53

Cottage Industries

  • Brewers: 55
  • Comfort Services: 59
  • Enchanters: 17
  • Herbalists: 17
  • Jaminators: 51
  • Needleworkers: 56
  • Potters: 27
  • Preserve Makers: 49
  • Quilters: 23
  • Seamsters: 83
  • Spinners: 55
  • Tinker: 18
  • Weaver: 48

Artists

  • Actors: 16
  • Architects: 6
  • Bards: 24
  • Costumers: 9
  • Dancers: 17
  • Drafters: 10
  • Engravers: 13
  • Fine Furniture Carpenters: 7
  • Glaziers: 16
  • Inlayers: 15
  • Musicians: 43
  • Painters, Art: 8
  • Playwrights: 16
  • Sculptors, Art: 13
  • Wood Carvers: 56
  • Writers: 51

Produce Industries

  • Butter Churners: 51
  • Canners: 49
  • Cheesmakers: 48
  • Ice Merchants: 7
  • Millers: 30
  • Picklers: 27
  • Smokers: 19
  • Stockmakers: 18
  • Tobacconists: 25
  • Tallowmakers: 37

5944 of Slæ̈rn Jïtávo-ta's population work within a Foundational Occupation.

9694 of Slæ̈rn Jïtávo-ta's population do not work in a formal occupation, but do contribute to the local economy. 319 (2%) are noncontributers.

Points of Interest

Slæ̈rn Jïtávo-ta is accessed from a nearby river via an intricate series of locks.

POI

History

The the a lyre of Summoning, an a lyre imbued with notable amounts of Summoning energies was created in Slæ̈rn Ī̄ukavīov-lïp by in time immemorial, reportedly some time during the late 2nd century.

History